#include "globj.h"

void globj_draw (globj_t* globj, glcam_t* camera)
{
  globj->drawfunc (globj, camera) ;
}

globj_t* globj_newinstance (globj_class_t* class)
{
  return class->factory () ;
}

void globj_delete (globj_t* globj)
{
  globj->destructor (globj) ;
}
